Fantasy World Manager Wiki

24 recorded entries across five categories. Search for a term or question, then open its explanation.
Updated 2026-10-28
Housing
3 entriesDemo Patches 5–6
TermQuick answer
House POIA functional residential point of interest: its capacity is configured in Template Editor and it is placed with POI Map Editor.Demo Patches 5–6
Residential capacityThe number of residents belongs to the House POI configuration in Template Editor, rather than the exterior artwork.Demo Patches 5–6
Footprints & entry markersDemo Patch 6 added footprint-based placement and entry markers for House and Building POIs.Demo Patches 5–6
Editors & Prefabs
5 entriesDemo Patches 5–6
TermQuick answer
Exterior EditorCreates the visual layer of a building; the exterior alone does not give it a housing function.Demo housing explanation · official store preview
Template EditorTemplate Editor defines a House POI’s residential capacity. Exterior Editor supplies appearance; POI Map Editor handles world placement.Demo housing explanation · official store preview
POI Map EditorPlaces a configured House POI in the map, giving the placed content its function in the world.Demo Patches 5–6
PrefabsPrefabs are pre-created editor content with import/export support. Default prefabs help start a world; imported content becomes editable world content.Demo Patches 5–6 · Workshop launch announcement
Guidebook (F1)Demo Patch 5 announced F1 as the shortcut to open the Guidebook in each editor.Demo Patches 5–6
Government & Succession
9 entriesDemo Patch 7
TermQuick answer
DemocracyEvery citizen votes. Individual personalities influence their votes.Demo Patch 7
DictatorshipOnly the Faction Leader decides; that leader’s personality influences the direction.Demo Patch 7
MonarchyOnly the Monarch decides. The faction throne is hereditary, and a successor becomes the actual Faction Leader.Demo Patch 7
Round TableOnly Zone Leaders vote. Each leader’s personality influences their vote.Demo Patch 7
SuccessionZone titles are hereditary; a Monarchy’s throne is too. The published heir groups start with children, then siblings, spouses, House Heads, and claimants.Demo Patch 7 · Early Access may change these rules
Zone titlesZone titles are hereditary. Demo Patch 7 also made the faction throne hereditary under Monarchy.Demo Patch 7
Faction, Zone & Character InspectorsThe announced places to inspect noble families, heirs, titles, and claims.Demo Patch 7
Noble HousesNoble Houses form through faction and Zone leaders. Members, a House Head, a family seat, titles, prestige, and influence shape each dynasty.Demo Patch 7 · Early Access may change these rules
TraitsDemo Patch 7 has 25 predefined Personality Traits, plus custom Faction, Culture, Religion, and Race traits that affect politics, war, and diplomacy.Demo Patch 7 · Early Access may change these rules
War
3 entriesDemo Patch 7
TermQuick answer
War GoalsConquest takes eligible territory, Liberation returns it, Tribute collects Silver, and Humiliation damages prestige. The goal determines the peace settlement.Demo Patch 7 · Early Access may change these rules
Military StrengthMilitary strength uses living Soldiers and Heroes, seven named factors, and injury state. Heroes also improve morale; strength alone is not a victory formula.Demo Patch 7 · Early Access may change these rules
Zone ConquestCity Zones cannot be conquered. Other Zones respect Conquerable; Tribute or Humiliation can apply pressure without transferring ownership.Demo Patch 7 · Early Access may change these rules
Launch & Platforms
4 entriesSteam Early Access status · October 28, 2026; dated feature plans
TermQuick answer
Box ModeBox Mode is planned for Q1 2027 Update 1. The main mode requires you to build the world; WorldBox-style automatic development is a future plan.Official roadmap announcement · October 26, 2026
Release DateFantasy World Manager entered Steam Early Access on October 28, 2026 and is available to buy. This is the unfinished EA release, not version 1.0.Steam availability checked October 29, 2026 at 00:36 UTC · October 28, 20:36 EDT
System RequirementsMinimum: i3-6100, 4 GB RAM, Intel HD 530 with a Vulkan 1.0-compatible driver, and 4,000 MB storage. Check the official PC requirements.Official Steam PC listing · checked October 28, 2026
Workshop & ModdingWorkshop worlds, prefabs, and custom sprites were announced for launch. The code-modding framework is a separate plan for version 1.0.Official launch and roadmap announcements · October 15–26, 2026
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